Encounters not running properly
There are so many errors happening during encounters that I’m spending more time fixing things than actually playing. This is becoming pretty tedious rather than enjoyable now. 1) Ally NPCs are attacking PCs because they can’t pick up the context of what faction everyone is in. 2) Enemy NPCs repeatedly can’t follow their own objectives during an encounter. All story and context seems to disappear during the encounter. 3) Franz doesn’t listen when you ask him to make correction. Constantly says he’ll do something but doesn’t change anything. That includes stat updates, context, player turns. 4) The NPCs and Creatures on the battlemap are often incorrect and need to be removed and added manually. Franz can’t seem to fix this himself, even after being told what the issue is.

Seralyth
🐛 Bug Reports
Encounters not running properly
There are so many errors happening during encounters that I’m spending more time fixing things than actually playing. This is becoming pretty tedious rather than enjoyable now. 1) Ally NPCs are attacking PCs because they can’t pick up the context of what faction everyone is in. 2) Enemy NPCs repeatedly can’t follow their own objectives during an encounter. All story and context seems to disappear during the encounter. 3) Franz doesn’t listen when you ask him to make correction. Constantly says he’ll do something but doesn’t change anything. That includes stat updates, context, player turns. 4) The NPCs and Creatures on the battlemap are often incorrect and need to be removed and added manually. Franz can’t seem to fix this himself, even after being told what the issue is.

Seralyth
🐛 Bug Reports
Hello, we have small problem witch roll mechanic/combat starting
Generally, the campaign begins with a clash with a group of enemies. At first, Franz had problems with the Initiative Roll and was unable to start the fight. I allowed Franz to force the fight into a disadvantage for me, but when I did a Strength Check, Franz again had trouble with roll mechanic.

tomasz.ratajczak
🐛 Bug Reports
Hello, we have small problem witch roll mechanic/combat starting
Generally, the campaign begins with a clash with a group of enemies. At first, Franz had problems with the Initiative Roll and was unable to start the fight. I allowed Franz to force the fight into a disadvantage for me, but when I did a Strength Check, Franz again had trouble with roll mechanic.

tomasz.ratajczak
🐛 Bug Reports
Inventory updating
My inventory is not updating like it should be, some things show up and others don't and I've gotten a lot of stuff but sometimes Franz can update it for me or tells me there's an error

tylbaret2020
🐛 Bug Reports
Inventory updating
My inventory is not updating like it should be, some things show up and others don't and I've gotten a lot of stuff but sometimes Franz can update it for me or tells me there's an error

tylbaret2020
🐛 Bug Reports
Monster creator -unknown error with saving
The monster creator is having a few hiccups when it comes to doing its job, the main issue is when I make the monster and hint save it pops up with a red box that says an unknown error Happened and then when I try to close out of the monster sheet by tapping somewhere else it stays on the screen and I'm forced to reload the site by closing the tab and opening it up again Steps to solve problem (my scenario) Go to monster section Hit create new monster Press generate with ai Let ai do its thing Wait for picture hit save monster And the issue should pop up but on other times testing it I can get 3 or 5 monsters save before it breaks

kaydenessex.08
🐛 Bug Reports
Monster creator -unknown error with saving
The monster creator is having a few hiccups when it comes to doing its job, the main issue is when I make the monster and hint save it pops up with a red box that says an unknown error Happened and then when I try to close out of the monster sheet by tapping somewhere else it stays on the screen and I'm forced to reload the site by closing the tab and opening it up again Steps to solve problem (my scenario) Go to monster section Hit create new monster Press generate with ai Let ai do its thing Wait for picture hit save monster And the issue should pop up but on other times testing it I can get 3 or 5 monsters save before it breaks

kaydenessex.08
🐛 Bug Reports
at the first encounter outside an inn fighting 4 bandits with Tavia, the map is 15x15, but location of Tavia is (12,24) out of map.

rtwo98
🐛 Bug Reports
at the first encounter outside an inn fighting 4 bandits with Tavia, the map is 15x15, but location of Tavia is (12,24) out of map.

rtwo98
🐛 Bug Reports
Items going to the wrong place
I have a helmet I was to wear but it keeps going to the chest area instead of the head. And the when I asked Franz to fix it even he had an error show.

Hanazaf about 19 hours ago
💡 Feature Request
Items going to the wrong place
I have a helmet I was to wear but it keeps going to the chest area instead of the head. And the when I asked Franz to fix it even he had an error show.

Hanazaf about 19 hours ago
💡 Feature Request
FRRRRANZ
It doesn’t feel like I get a say My fiancé showed me this, in hopes we’d be able to play together. The AI SYSTEM however, is taking the complete fun out of it, by making decisions on what other people’s characters are going to do. That feels like it’s taking all fun away from the game by forcing our own characters to do actions we don’t want/agree with. Honestly, it makes me no longer want to use this website.

SapphireMouse about 20 hours ago
💡 Feature Request
FRRRRANZ
It doesn’t feel like I get a say My fiancé showed me this, in hopes we’d be able to play together. The AI SYSTEM however, is taking the complete fun out of it, by making decisions on what other people’s characters are going to do. That feels like it’s taking all fun away from the game by forcing our own characters to do actions we don’t want/agree with. Honestly, it makes me no longer want to use this website.

SapphireMouse about 20 hours ago
💡 Feature Request
Franz has become dumb
Not sure what you guys have changed, but I am not paying for another month of denigration. For the past 3 days Franz has been lacking in his ability to tell a good story and has repeatedly failed to remember stuff from something that has happened on my last turn.

Aimez
🐛 Bug Reports
Franz has become dumb
Not sure what you guys have changed, but I am not paying for another month of denigration. For the past 3 days Franz has been lacking in his ability to tell a good story and has repeatedly failed to remember stuff from something that has happened on my last turn.

Aimez
🐛 Bug Reports
Franz does not add items to inventory
Franz does not seem to be able to add items to the inventory very accurately. This happens all the time. Makes it very frustrating. Always have to ask him multiple times to add items. Often he just gives up and asks you to do it manually.

MrSnapps
🐛 Bug Reports
Franz does not add items to inventory
Franz does not seem to be able to add items to the inventory very accurately. This happens all the time. Makes it very frustrating. Always have to ask him multiple times to add items. Often he just gives up and asks you to do it manually.

MrSnapps
🐛 Bug Reports
Some of the last session has been deleted
I had learnt to use some new abilities and caused some havoc in town, I come to to find Im just leaving the starter tavern, I seem to be missing a session

nattyp0o
🐛 Bug Reports
Some of the last session has been deleted
I had learnt to use some new abilities and caused some havoc in town, I come to to find Im just leaving the starter tavern, I seem to be missing a session

nattyp0o
🐛 Bug Reports
I'm trying to equip a spell on my party member but it's not working. It works when I equip it on myself.
I'm trying to equip a spell on my party member but it's not working. It works when I equip it on myself.

Orangesr_COOL
🐛 Bug Reports
I'm trying to equip a spell on my party member but it's not working. It works when I equip it on myself.
I'm trying to equip a spell on my party member but it's not working. It works when I equip it on myself.

Orangesr_COOL
🐛 Bug Reports
review of system after 30+ hours of play
I started play utilizing the initial dungeo. It seemed to woork pretty well at first, although, as a monk, the AI continually used the incorrect stat for a Monks attack, which is Dexterity and not strength. I met the NPV, Tavia and we killed a few bandits and continued towards Odrun Fell. Once in Odrun Fell, well looked at the message board and found an interesting job. While looking at the job board, a child tried to steal my gold pouch. I caught him, taught him a lessen and then Tavia and I started to walk further into town. We were being followed by someone, another child, and I called them out to find out why they were following us, his name was Varyn. After some discussion, I determined that these children were being ruled over and mistreated by and NPC called Brannick, I believe. I took over the these kids, made Varyn an important member of the new Faction called the Unseen Hand. and started growing the presence of the Faction. I recruited a few NPCs to serv specific purposes over time. Tavia, Varyn from initial gameplay. Beron from a quest, where we found him down in the tunnels, Kaenen a thief promoted up through the Faction ranks, Valerious the “architect” that was part of the “Symphony of the Shells” quest. I turned him, made him a member of the Hand. Silvanus to work a smith business which was also the manager of all smithy and metal working businesses that the hand expanded across the city of Odrun Fell, Madame Vespera the manager of the Gilded Lily was made a member of the Hand put in charge of the Gilded Lily and other parlor and gaming house across the city of Odrun Fell. Elric who became a memebr of the Hand when the Hand bought his weaponry and armory business and he became the manager over all other Hand weaponry businesses in the city of Odrun Fell. Bram a dwarf brought in to the Hand as a Master craftsman to strengthen Hand operation and Hq buildings and build imperentrable Vaults under each. Lyra a Master Sorcerer to run the Sorcery school for Hand Agents, Alistair a Wizard to run the wizardy school for Hand Agents, Sylas a Weapons Master to run the weapons and archery trining for Hand Agents, Kaelen Isaac a Master Thief/Assassin to run the Thief/assassin/poison training. There are a few others, this is the main group. the structure of the Hand has a council made up of My character, Tavia, Valarious, Varyn, and Beron. There is an operations division ran by Varyn that runs the Agents, the Agent team and their assignments. The Training and education division is Manageged jointly by Tavia and Valerious, with the four Masters, Sylas, Lyra, Kaenen and Alistair reporting under them. Issue with NPC is that the AI tend to forget friendships, Agent team assignments, and sometimes has arbitrarily change the NPCs names and class. Another issue is the quests. I completed the “Symphony of the Shells” quest in a way that destroyed all of the node and turned the primary node’s resonance toward the void before the node was destroyed. The Hand took over the Sanctuary “the silent Room” as their main headquarters. I searched out and eradicated any cultists and their allies. As I played more, this quest has tried to restart multiple time and I have tolde the AI, more than once that everything that was done to complete the quest previous and the AI states that it changed the context to align with the history that occurred. The problem here is that the AI just tried to restart the same quest through another means. Lyra brought up that her brother had been taken. I had the Hand help her locate her brother and rescue him if he was still alive. I captured someone called the Herald and had Lyra delve into his mind to get the truth. It was determined that someone within the Hand had turned and was traitorous. The way it played out is the Varyn had turned, along with some unknown quartermaster within the Hand. As Varyn and the quartermster were being interrogated, the information that Varyn was giving made absolutely no sense in regards to his history. the AI provided many weird reasons for Varyn turning, such as being offered more gold than the council of the Hand ever could. Varyn is a member of the council of the Hand and had free run of the Hand’s gold and resources. I played it as if maybe there was something wrong with him and has the Wizard check to see if Varyn was under some kind of mental control. I am guessing here, but it seems that the AI was “smart” enough at this point to go with it and it turned out there was some type of psychic control over him by someone called the “conductor”. I used the Hand and its resources to weed out all of the bad guy, the Herald, Zeyna and the conductor. The problem is they were tryingt o start the “Symphony fo Shells” again and the conductor was apparently in the Sactuary in the silent room, which was impossible. Before naming the leader as the conductor, the AI named him the architect and had tried to reuse valarious, now a member fo the Hand again as that character. One of the teams we fought and captured its leader, also turned out to be Beron, another memebr fo the Hand. I found that out after interrogating him and killing him, as it killed Beron, a member of my party. I had to tell the AI that Beron was not dead and was a member of the Hand. I had to tell the AI multiple times through the hours played that the architect, known as Valarious is a member of the Hand and not a prisoner and not working for the Ailent architect, so the AI changed the second attempt at restarting the Symphony of shell to the conductor. The biggest issue it that the way in which I defeated the Symphony and the cultists the first time, having destroyed the husks, captured all of the tuning forks, reversing the resonance of the prime node before destroying it and sending the explosion from the psychic resonance overload directly into the void that there was no way to restart the Symphony at all, ever. To try and help the AI, I also manually created the Unseen Hand faction in the world, i edited all NPC’s character sheet to update their background and make them a member of the Unseen Hand faction. I have tried to get the AI to realize that the Unsen hand’s headquarters is in what was known as the Sanctuary and the main operation and training is located in what was originally known as the shed. The Gilded Lily was old and rundown when it was acquired by the hand, but was refurbished into an opulent and high-end parlor house. I updated the Gilded Lily’s sheet as well in the World to show this, but the AI keeps going back after some time to saying it is old and rundown. The AI seemed to have a lot of problems with rolls as well, so I started rolling myself and telling it what I rolled. This corrected the problems with AI rolls for my character, but then the AI quite rolling for the NPCs in most instances and it used my rolls and then created a narrative around my actions for all of the NPCs in my party. The system is not horrible, but the hallucinations, the weird changes to NPC names and classes, the constant need to remind the AI and try to get it back ontrack, even after changing NPC character, places, and creating new places,characters, factions, and other information to try and keep the AI updated and alligned with reality has not worked well. At this time, this might be a decent AI application for one shots, but anything longer, or more indepth makes it quite a lot of work to update and try to keep alligned and still, it hallucinates pretty badly. There has to be a way to create some kind of external file structure, or database for the AI to be able to access as needed to remember how things really are and make changes to it as any piece of that information changes. This would allow the AI to not get overloaded with absolutely everything in a campaign, and allow it to keep much betetr aligned without hallucinating so badly. My honest opinion is that at this time, the capabilites of the AI in Friends and Fables, although a very welcome capability still requires an immense amount of work to make it usable and is not really worth the subscription price being charged as of yet. When these issues are corrected, this could be a great and powerful resource for DM’s and solo/group play over elongated campaigns.

sckntired 3 days ago
📥 Feedback
review of system after 30+ hours of play
I started play utilizing the initial dungeo. It seemed to woork pretty well at first, although, as a monk, the AI continually used the incorrect stat for a Monks attack, which is Dexterity and not strength. I met the NPV, Tavia and we killed a few bandits and continued towards Odrun Fell. Once in Odrun Fell, well looked at the message board and found an interesting job. While looking at the job board, a child tried to steal my gold pouch. I caught him, taught him a lessen and then Tavia and I started to walk further into town. We were being followed by someone, another child, and I called them out to find out why they were following us, his name was Varyn. After some discussion, I determined that these children were being ruled over and mistreated by and NPC called Brannick, I believe. I took over the these kids, made Varyn an important member of the new Faction called the Unseen Hand. and started growing the presence of the Faction. I recruited a few NPCs to serv specific purposes over time. Tavia, Varyn from initial gameplay. Beron from a quest, where we found him down in the tunnels, Kaenen a thief promoted up through the Faction ranks, Valerious the “architect” that was part of the “Symphony of the Shells” quest. I turned him, made him a member of the Hand. Silvanus to work a smith business which was also the manager of all smithy and metal working businesses that the hand expanded across the city of Odrun Fell, Madame Vespera the manager of the Gilded Lily was made a member of the Hand put in charge of the Gilded Lily and other parlor and gaming house across the city of Odrun Fell. Elric who became a memebr of the Hand when the Hand bought his weaponry and armory business and he became the manager over all other Hand weaponry businesses in the city of Odrun Fell. Bram a dwarf brought in to the Hand as a Master craftsman to strengthen Hand operation and Hq buildings and build imperentrable Vaults under each. Lyra a Master Sorcerer to run the Sorcery school for Hand Agents, Alistair a Wizard to run the wizardy school for Hand Agents, Sylas a Weapons Master to run the weapons and archery trining for Hand Agents, Kaelen Isaac a Master Thief/Assassin to run the Thief/assassin/poison training. There are a few others, this is the main group. the structure of the Hand has a council made up of My character, Tavia, Valarious, Varyn, and Beron. There is an operations division ran by Varyn that runs the Agents, the Agent team and their assignments. The Training and education division is Manageged jointly by Tavia and Valerious, with the four Masters, Sylas, Lyra, Kaenen and Alistair reporting under them. Issue with NPC is that the AI tend to forget friendships, Agent team assignments, and sometimes has arbitrarily change the NPCs names and class. Another issue is the quests. I completed the “Symphony of the Shells” quest in a way that destroyed all of the node and turned the primary node’s resonance toward the void before the node was destroyed. The Hand took over the Sanctuary “the silent Room” as their main headquarters. I searched out and eradicated any cultists and their allies. As I played more, this quest has tried to restart multiple time and I have tolde the AI, more than once that everything that was done to complete the quest previous and the AI states that it changed the context to align with the history that occurred. The problem here is that the AI just tried to restart the same quest through another means. Lyra brought up that her brother had been taken. I had the Hand help her locate her brother and rescue him if he was still alive. I captured someone called the Herald and had Lyra delve into his mind to get the truth. It was determined that someone within the Hand had turned and was traitorous. The way it played out is the Varyn had turned, along with some unknown quartermaster within the Hand. As Varyn and the quartermster were being interrogated, the information that Varyn was giving made absolutely no sense in regards to his history. the AI provided many weird reasons for Varyn turning, such as being offered more gold than the council of the Hand ever could. Varyn is a member of the council of the Hand and had free run of the Hand’s gold and resources. I played it as if maybe there was something wrong with him and has the Wizard check to see if Varyn was under some kind of mental control. I am guessing here, but it seems that the AI was “smart” enough at this point to go with it and it turned out there was some type of psychic control over him by someone called the “conductor”. I used the Hand and its resources to weed out all of the bad guy, the Herald, Zeyna and the conductor. The problem is they were tryingt o start the “Symphony fo Shells” again and the conductor was apparently in the Sactuary in the silent room, which was impossible. Before naming the leader as the conductor, the AI named him the architect and had tried to reuse valarious, now a member fo the Hand again as that character. One of the teams we fought and captured its leader, also turned out to be Beron, another memebr fo the Hand. I found that out after interrogating him and killing him, as it killed Beron, a member of my party. I had to tell the AI that Beron was not dead and was a member of the Hand. I had to tell the AI multiple times through the hours played that the architect, known as Valarious is a member of the Hand and not a prisoner and not working for the Ailent architect, so the AI changed the second attempt at restarting the Symphony of shell to the conductor. The biggest issue it that the way in which I defeated the Symphony and the cultists the first time, having destroyed the husks, captured all of the tuning forks, reversing the resonance of the prime node before destroying it and sending the explosion from the psychic resonance overload directly into the void that there was no way to restart the Symphony at all, ever. To try and help the AI, I also manually created the Unseen Hand faction in the world, i edited all NPC’s character sheet to update their background and make them a member of the Unseen Hand faction. I have tried to get the AI to realize that the Unsen hand’s headquarters is in what was known as the Sanctuary and the main operation and training is located in what was originally known as the shed. The Gilded Lily was old and rundown when it was acquired by the hand, but was refurbished into an opulent and high-end parlor house. I updated the Gilded Lily’s sheet as well in the World to show this, but the AI keeps going back after some time to saying it is old and rundown. The AI seemed to have a lot of problems with rolls as well, so I started rolling myself and telling it what I rolled. This corrected the problems with AI rolls for my character, but then the AI quite rolling for the NPCs in most instances and it used my rolls and then created a narrative around my actions for all of the NPCs in my party. The system is not horrible, but the hallucinations, the weird changes to NPC names and classes, the constant need to remind the AI and try to get it back ontrack, even after changing NPC character, places, and creating new places,characters, factions, and other information to try and keep the AI updated and alligned with reality has not worked well. At this time, this might be a decent AI application for one shots, but anything longer, or more indepth makes it quite a lot of work to update and try to keep alligned and still, it hallucinates pretty badly. There has to be a way to create some kind of external file structure, or database for the AI to be able to access as needed to remember how things really are and make changes to it as any piece of that information changes. This would allow the AI to not get overloaded with absolutely everything in a campaign, and allow it to keep much betetr aligned without hallucinating so badly. My honest opinion is that at this time, the capabilites of the AI in Friends and Fables, although a very welcome capability still requires an immense amount of work to make it usable and is not really worth the subscription price being charged as of yet. When these issues are corrected, this could be a great and powerful resource for DM’s and solo/group play over elongated campaigns.

sckntired 3 days ago
📥 Feedback
Franz has a hard time with Rolls
I keep having the hardest time with Franz producing the correct rolls. For instance, my weapons have + to their attack damage. This is included into the plus from my stats. But he never accounts for it. Even after pointing it out. Deleting posts and redoing them.

MrSnapps
🐛 Bug Reports
Franz has a hard time with Rolls
I keep having the hardest time with Franz producing the correct rolls. For instance, my weapons have + to their attack damage. This is included into the plus from my stats. But he never accounts for it. Even after pointing it out. Deleting posts and redoing them.

MrSnapps
🐛 Bug Reports
F&F Problems and FeedBack
The best online DND site. Unfortunately, still too little memory as a Legend model, so reminder. Franz forgets too much, and when an NPC meets the protagonist again after some time, I start from zero again because he can't remember me at all. Unfortunately, still too many bugs. NPCs are created even though I already have them in my group. And they don't even know the backstory. None of the NPCs remember how I treated them or what I once said. If this is fixed, I am also ready to buy a higher premium model than Legend because I love this site. I thank you so much for the effort and that something of this quality exists. Please keep it going.❤️

VarinJal 5 days ago
📥 Feedback
F&F Problems and FeedBack
The best online DND site. Unfortunately, still too little memory as a Legend model, so reminder. Franz forgets too much, and when an NPC meets the protagonist again after some time, I start from zero again because he can't remember me at all. Unfortunately, still too many bugs. NPCs are created even though I already have them in my group. And they don't even know the backstory. None of the NPCs remember how I treated them or what I once said. If this is fixed, I am also ready to buy a higher premium model than Legend because I love this site. I thank you so much for the effort and that something of this quality exists. Please keep it going.❤️

VarinJal 5 days ago
📥 Feedback