Not calculating damage properly
I made multiple attacks dealing 8, 11, and 14 damage, for a total of 33. Franz showed the damage as if each attack was replacing the previous one. I corrected Franz, telling him the correct damage and what the monsterβs HP total should be and he still got it wrong.

grogsmash4356217
Combat
π Bug Reports
Not calculating damage properly
I made multiple attacks dealing 8, 11, and 14 damage, for a total of 33. Franz showed the damage as if each attack was replacing the previous one. I corrected Franz, telling him the correct damage and what the monsterβs HP total should be and he still got it wrong.

grogsmash4356217
Combat
π Bug Reports
Bad fight management
I had a few hiccups on a fight too. first i made that i could have a free attack on a monster because of spotting it in the first place and getting a surprise attack on it. and then the initiative roll and at this moment the monster is back at the center of the cavern and away from us untouched. then I have a concern on npcs. a mage dash to the monster in its attack range, round over for the mage, and then is taken down by the monster. not so smart. and after at some point when another veteran npc tries to stabilize the mage for no reason I take an opportunity attack on my own companion. I was not controlled in any way by the mosnter of course. anyway bad start and unexplicable start of a fight. Very chaotic. i hope AI will be able soon to manage fight and position and. I knew it was hard for an AI to manage 3D situations

Dunaan
π Bug Reports
Bad fight management
I had a few hiccups on a fight too. first i made that i could have a free attack on a monster because of spotting it in the first place and getting a surprise attack on it. and then the initiative roll and at this moment the monster is back at the center of the cavern and away from us untouched. then I have a concern on npcs. a mage dash to the monster in its attack range, round over for the mage, and then is taken down by the monster. not so smart. and after at some point when another veteran npc tries to stabilize the mage for no reason I take an opportunity attack on my own companion. I was not controlled in any way by the mosnter of course. anyway bad start and unexplicable start of a fight. Very chaotic. i hope AI will be able soon to manage fight and position and. I knew it was hard for an AI to manage 3D situations

Dunaan
π Bug Reports
Difficulty Redeeming Credits on a Computer
I am currently experiencing an issue where credits are counted correctly on my mobile phone, but not on my computer. When I access my account on the phone, the credits appear and work as expected. However, when I try to use the computer, the credits do not count at all, even though I am logged into the same account. This creates an inconsistency between devices and makes it impossible to use the credits on the computer.

Akuma11111
π Bug Reports
Difficulty Redeeming Credits on a Computer
I am currently experiencing an issue where credits are counted correctly on my mobile phone, but not on my computer. When I access my account on the phone, the credits appear and work as expected. However, when I try to use the computer, the credits do not count at all, even though I am logged into the same account. This creates an inconsistency between devices and makes it impossible to use the credits on the computer.

Akuma11111
π Bug Reports
Attack of opportunity
One enemy was at 15,7 and the other was at 16,8 Moving from 16,7 to 15,8 should not cause an attack of opportunity because character was still within both of their threat ranges

eeveeingensokyo
Combat
π Bug Reports
Attack of opportunity
One enemy was at 15,7 and the other was at 16,8 Moving from 16,7 to 15,8 should not cause an attack of opportunity because character was still within both of their threat ranges

eeveeingensokyo
Combat
π Bug Reports
Monk Martial Arts not working correctly
Franz was having major difficulty understanding the Martial Arts feature for monks. Kept wanting to use strength instead of dexterity for my unarmed attacks, had to keep reminding them to change the unarmed attack to a d6 instead of a d4, and they didnβt understand that βFocus Pointsβ on the character sheet was the same thing as βKi pointsβ. I had to keep correcting them and while they would understand in the moment, it started to cause other issues in the combat. For example, my character started attacking when it wasnβt their turn, and when I asked why Franz said I had readied an action when I had not. I got numerous errors in combat after that point. TLDR; Martial Arts skill too complicated for Franz to understand, and correcting them screws up other aspects of combat.

J0RD4N
Combat
π Bug Reports
Monk Martial Arts not working correctly
Franz was having major difficulty understanding the Martial Arts feature for monks. Kept wanting to use strength instead of dexterity for my unarmed attacks, had to keep reminding them to change the unarmed attack to a d6 instead of a d4, and they didnβt understand that βFocus Pointsβ on the character sheet was the same thing as βKi pointsβ. I had to keep correcting them and while they would understand in the moment, it started to cause other issues in the combat. For example, my character started attacking when it wasnβt their turn, and when I asked why Franz said I had readied an action when I had not. I got numerous errors in combat after that point. TLDR; Martial Arts skill too complicated for Franz to understand, and correcting them screws up other aspects of combat.

J0RD4N
Combat
π Bug Reports
A little update to the dialogue system
I believe itβs been a while since the dialogue system was first added? In any case, it often feels weird to me how Franz feels the need to add dialogue in every. Single. Reply. Even when the other character is explicitly mentioned to be silent. I genuinely would feel a lot more immersed if Franz would be more natural at deciding when there should be dialogue, it feels so shoehorned sometimes. There are many times in narration when using other descriptions to set up mood or action without having to rely on dialogue. A lot of things work better that way, in fact. Franz has enough skill as an AI to do that, but the system forces it to add dialogue, I think. It could use a bit of refinement.

hiphop4eva 3 days ago
π‘ Feature Request
A little update to the dialogue system
I believe itβs been a while since the dialogue system was first added? In any case, it often feels weird to me how Franz feels the need to add dialogue in every. Single. Reply. Even when the other character is explicitly mentioned to be silent. I genuinely would feel a lot more immersed if Franz would be more natural at deciding when there should be dialogue, it feels so shoehorned sometimes. There are many times in narration when using other descriptions to set up mood or action without having to rely on dialogue. A lot of things work better that way, in fact. Franz has enough skill as an AI to do that, but the system forces it to add dialogue, I think. It could use a bit of refinement.

hiphop4eva 3 days ago
π‘ Feature Request
Things just aren't generating right.
Between generating images, monsters and one shots, it's going terrible, including generating names. Now it won't even generate a one shot.

Onrelas
π Bug Reports
Things just aren't generating right.
Between generating images, monsters and one shots, it's going terrible, including generating names. Now it won't even generate a one shot.

Onrelas
π Bug Reports
Content blocks are getting removed
I am currently playing, however each time i open the game again, my content blocks are removed. All previous memory iβve added in there, is just gone.

fifitripleflex
π Bug Reports
Content blocks are getting removed
I am currently playing, however each time i open the game again, my content blocks are removed. All previous memory iβve added in there, is just gone.

fifitripleflex
π Bug Reports
Allow users to purchase friends and fables to be ran locally
I think in the future a locally hosted version of Friends and Fables would be amazing allowing users to create lore and campagins etc without limits.

023 4 days ago
π‘ Feature Request
Allow users to purchase friends and fables to be ran locally
I think in the future a locally hosted version of Friends and Fables would be amazing allowing users to create lore and campagins etc without limits.

023 4 days ago
π‘ Feature Request
Text color
Hello, Iβd really like to see different colors for background and text, I usually play on my phone but I also like to type on my laptop but the dark background hurts my eyes sometimes. I think it would be really cool to see a light mode.

Polarized99 4 days ago
π‘ Feature Request
Text color
Hello, Iβd really like to see different colors for background and text, I usually play on my phone but I also like to type on my laptop but the dark background hurts my eyes sometimes. I think it would be really cool to see a light mode.

Polarized99 4 days ago
π‘ Feature Request
Franz confusion im battle
PC (Talbot) was fighting with NPC, NPC got disarmed. After that Franz acted like nothing happen. I tried to tell him everything and he got so confused that companion attack PC. I got a little work around but still I lost coins to Franz confusion

JustanotherLoco
Combat
π Bug Reports
Franz confusion im battle
PC (Talbot) was fighting with NPC, NPC got disarmed. After that Franz acted like nothing happen. I tried to tell him everything and he got so confused that companion attack PC. I got a little work around but still I lost coins to Franz confusion

JustanotherLoco
Combat
π Bug Reports
Combat: Condition spreads to everyone
In combat right now. One ally has the poisoned condition, but Franz assumes other NPCs also have poisoned condition so they are rolling attacks at disadvantage. Event ID provided for the non-poisoned NPC disadvantage attack.

mouldy
Combat
π Bug Reports
Combat: Condition spreads to everyone
In combat right now. One ally has the poisoned condition, but Franz assumes other NPCs also have poisoned condition so they are rolling attacks at disadvantage. Event ID provided for the non-poisoned NPC disadvantage attack.

mouldy
Combat
π Bug Reports
Franz actively finishing off important characters
I am running a game and have been for a while. Ive devolped good relations with the members of my party. During one combat encounter Franz decides to actively kill an unconscious character. Why the absolute hell would that be a thing? I understand that its a mechanic in the game but if you go to any real world DM and ask them if they would do something like this the answer would be a resounding no unless they had a good reason to. Not just because its a mechanic in the game and they want to portray that world as a challenging and difficult world.

PhoenixUlmer 5 days ago
π‘ Feature Request
Franz actively finishing off important characters
I am running a game and have been for a while. Ive devolped good relations with the members of my party. During one combat encounter Franz decides to actively kill an unconscious character. Why the absolute hell would that be a thing? I understand that its a mechanic in the game but if you go to any real world DM and ask them if they would do something like this the answer would be a resounding no unless they had a good reason to. Not just because its a mechanic in the game and they want to portray that world as a challenging and difficult world.

PhoenixUlmer 5 days ago
π‘ Feature Request
Giving More Freedom for Carry Capacity.
Hello, loving the game so far, but one of my concerns would be the carry capacity. I know that the formula is 15*str, but what if we are wearing a backpack that increases it beyond the formula? The carry capacity wonβt update because the backpack is not part of the formula. Sure, I can adjust the backpack to give me strength +2, but Iβll be getting a free stat for wearing a backpack that increases carry capacity by 30. I would love a way to increase my carry capacity manually by either going to stat adjustment and increasing it there or have a edit button for carry capacity to manually change it. I tried having Franz take notes of it in memory context and having him try to update it to his end, but still no avail. Iβm still encumbered. So for now, I just readajust the weight for my item, itβs a small fix now, but itβs a hassle since I have to adjust every single one.

ShiroTachiX 6 days ago
π‘ Feature Request
Giving More Freedom for Carry Capacity.
Hello, loving the game so far, but one of my concerns would be the carry capacity. I know that the formula is 15*str, but what if we are wearing a backpack that increases it beyond the formula? The carry capacity wonβt update because the backpack is not part of the formula. Sure, I can adjust the backpack to give me strength +2, but Iβll be getting a free stat for wearing a backpack that increases carry capacity by 30. I would love a way to increase my carry capacity manually by either going to stat adjustment and increasing it there or have a edit button for carry capacity to manually change it. I tried having Franz take notes of it in memory context and having him try to update it to his end, but still no avail. Iβm still encumbered. So for now, I just readajust the weight for my item, itβs a small fix now, but itβs a hassle since I have to adjust every single one.

ShiroTachiX 6 days ago
π‘ Feature Request