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Bad fight management

I had a few hiccups on a fight too. first i made that i could have a free attack on a monster because of spotting it in the first place and getting a surprise attack on it. and then the initiative roll and at this moment the monster is back at the center of the cavern and away from us untouched. then I have a concern on npcs. a mage dash to the monster in its attack range, round over for the mage, and then is taken down by the monster. not so smart. and after at some point when another veteran npc tries to stabilize the mage for no reason I take an opportunity attack on my own companion. I was not controlled in any way by the mosnter of course. anyway bad start and unexplicable start of a fight. Very chaotic. i hope AI will be able soon to manage fight and position and. I knew it was hard for an AI to manage 3D situations

Dunaan

3

πŸ› Bug Reports

Monk Martial Arts not working correctly

Franz was having major difficulty understanding the Martial Arts feature for monks. Kept wanting to use strength instead of dexterity for my unarmed attacks, had to keep reminding them to change the unarmed attack to a d6 instead of a d4, and they didn’t understand that β€œFocus Points” on the character sheet was the same thing as β€œKi points”. I had to keep correcting them and while they would understand in the moment, it started to cause other issues in the combat. For example, my character started attacking when it wasn’t their turn, and when I asked why Franz said I had readied an action when I had not. I got numerous errors in combat after that point. TLDR; Martial Arts skill too complicated for Franz to understand, and correcting them screws up other aspects of combat.

J0RD4N

2

πŸ› Bug Reports

A little update to the dialogue system

I believe it’s been a while since the dialogue system was first added? In any case, it often feels weird to me how Franz feels the need to add dialogue in every. Single. Reply. Even when the other character is explicitly mentioned to be silent. I genuinely would feel a lot more immersed if Franz would be more natural at deciding when there should be dialogue, it feels so shoehorned sometimes. There are many times in narration when using other descriptions to set up mood or action without having to rely on dialogue. A lot of things work better that way, in fact. Franz has enough skill as an AI to do that, but the system forces it to add dialogue, I think. It could use a bit of refinement.

hiphop4eva 3 days ago

2

πŸ’‘ Feature Request

Giving More Freedom for Carry Capacity.

Hello, loving the game so far, but one of my concerns would be the carry capacity. I know that the formula is 15*str, but what if we are wearing a backpack that increases it beyond the formula? The carry capacity won’t update because the backpack is not part of the formula. Sure, I can adjust the backpack to give me strength +2, but I’ll be getting a free stat for wearing a backpack that increases carry capacity by 30. I would love a way to increase my carry capacity manually by either going to stat adjustment and increasing it there or have a edit button for carry capacity to manually change it. I tried having Franz take notes of it in memory context and having him try to update it to his end, but still no avail. I’m still encumbered. So for now, I just readajust the weight for my item, it’s a small fix now, but it’s a hassle since I have to adjust every single one.

ShiroTachiX 6 days ago

πŸ’‘ Feature Request