The voice button is not working for some reason; please fix it. The voice button is really helpful.
The voice button is not working for some reason; please fix it. The voice button is really helpful.

hoped0794
π Bug Reports
The voice button is not working for some reason; please fix it. The voice button is really helpful.
The voice button is not working for some reason; please fix it. The voice button is really helpful.

hoped0794
π Bug Reports
franz audiblee voice not working. everything you type plays just fine but nothing franz types plays.
franz audible voice not working. everything you type plays just fine but nothing franz types plays.

eishiba
π Bug Reports
franz audiblee voice not working. everything you type plays just fine but nothing franz types plays.
franz audible voice not working. everything you type plays just fine but nothing franz types plays.

eishiba
π Bug Reports
Quest Generator Bugged
I keep trying to generate a quest with AI, with multiple locations and NPCβs and more often than not I get an error

TheCandyman
π Bug Reports
Quest Generator Bugged
I keep trying to generate a quest with AI, with multiple locations and NPCβs and more often than not I get an error

TheCandyman
π Bug Reports
Can't submit descriptions
I added a description and appearance description to my continent area, but it wonβt save when I submit. I get an error message

Brookmill
π Bug Reports
Can't submit descriptions
I added a description and appearance description to my continent area, but it wonβt save when I submit. I get an error message

Brookmill
π Bug Reports
3 times in a row generation failed
made ai generate modern day vampire hunter that hunts with silver bullets and Uv radiation bombs and it just came back with an error and didnt create anything

TheIcyPhoenix_
π Bug Reports
3 times in a row generation failed
made ai generate modern day vampire hunter that hunts with silver bullets and Uv radiation bombs and it just came back with an error and didnt create anything

TheIcyPhoenix_
π Bug Reports
Initiative for combat, Make sure the gear icon on left (setting), does not have turn based combat off.
Title know a few have had that be the reason, also suggest refresh the site and make sure your all synched to correct place on map (synch party to map and are on correct place where the enemy that spawns is at).

Hisuphola 2 days ago
π‘ Feature Request
Initiative for combat, Make sure the gear icon on left (setting), does not have turn based combat off.
Title know a few have had that be the reason, also suggest refresh the site and make sure your all synched to correct place on map (synch party to map and are on correct place where the enemy that spawns is at).

Hisuphola 2 days ago
π‘ Feature Request
Delete all
I think there should be a feature added where you can delete all your generated photos. It would make things a lot easier, or a drag and delete feature.

Polarized99 2 days ago
π‘ Feature Request
Delete all
I think there should be a feature added where you can delete all your generated photos. It would make things a lot easier, or a drag and delete feature.

Polarized99 2 days ago
π‘ Feature Request
Bruh
Franz doesnt acknowledge what i did in the turn and just lets the enemy attack when i clearly stated im at the top of a tree hiding

johnlloydtabisaura
π Bug Reports
Bruh
Franz doesnt acknowledge what i did in the turn and just lets the enemy attack when i clearly stated im at the top of a tree hiding

johnlloydtabisaura
π Bug Reports
Long time User here, who has paid money for the subscription quite a few times.
Iβve been subscribing and unsubscribing for a few years now. I believe your layout and, more recently, the addition of being able to manage part of the AI's context make Friends & Fables, from a design perspective, one of the best AI sites available. However, that doesn't mean it's perfect. You have 2 main issues right now that are stopping me personally from becoming a customer again. Firstly, repetition. Regardless of which text model is being used or how prompts are written, the AI tends to fall back on the same writing style and sentence structures over and over again. I know maintaining a large variety of different models would be complicated, but that's not what I'm suggesting. If you could implement LoRA-style writing options or style profiles, it would add much more variety to the experience and might even reduce some recurring errors by letting the same prompt be interpreted through different writing styles. Secondly, reliability. Franz is simply too inconsistent. He frequently loses track of what he can and cannot do, even with the highest context option available. I understand this isn't entirely within your control since much of it comes down to the underlying model, but from a customer's perspective, that distinction doesn't really matter. It's frustrating to pay for a premium service and still encounter frequent lapses in consistency, especially when competing platforms seem to achieve similar or better results at a lower price. Finally that brings me to pricing. I understand there are valid reasons for increasing the cost. You're running a business, and your goal is to make a profit. However, as someone who has supported Friends & Fables on and off for years, I can honestly say that the current pricing has become the main reason I'm hesitant to subscribe again. I've considered returning several times over the past few months, but each time the cost has ultimately convinced me not to. While higher prices and lower operating costs may improve profitability in the short term, it's also important to think several steps ahead. If your customer base continues to shrink, that's rarely a healthy long-term trend. The price has created a barrier for former subscribers like me and especially for new subscribers who dont see all the positives a long term customer does and just looks at the price tag. I'm probably not the only one in that position. I genuinely want Friends & Fables to succeed because I think the platform has one of the strongest foundations in the AI D&D space. But for me to become a consistent subscriber again, I'd want to see improvements in writing variety, long-term consistency, and a pricing model that feels more competitive relative to what's currently available elsewhere. P.S. I haven't used the application in a while, so some of this may be out of dateβalthough, judging by many of the support tickets I've seen, it seems a lot of these issues are still present. There are also several other problems I could have mentioned from when I was actively using the platform, but these are the main ones that continue to stand out to me.

TheGreat 3 days ago
π₯ Feedback
Long time User here, who has paid money for the subscription quite a few times.
Iβve been subscribing and unsubscribing for a few years now. I believe your layout and, more recently, the addition of being able to manage part of the AI's context make Friends & Fables, from a design perspective, one of the best AI sites available. However, that doesn't mean it's perfect. You have 2 main issues right now that are stopping me personally from becoming a customer again. Firstly, repetition. Regardless of which text model is being used or how prompts are written, the AI tends to fall back on the same writing style and sentence structures over and over again. I know maintaining a large variety of different models would be complicated, but that's not what I'm suggesting. If you could implement LoRA-style writing options or style profiles, it would add much more variety to the experience and might even reduce some recurring errors by letting the same prompt be interpreted through different writing styles. Secondly, reliability. Franz is simply too inconsistent. He frequently loses track of what he can and cannot do, even with the highest context option available. I understand this isn't entirely within your control since much of it comes down to the underlying model, but from a customer's perspective, that distinction doesn't really matter. It's frustrating to pay for a premium service and still encounter frequent lapses in consistency, especially when competing platforms seem to achieve similar or better results at a lower price. Finally that brings me to pricing. I understand there are valid reasons for increasing the cost. You're running a business, and your goal is to make a profit. However, as someone who has supported Friends & Fables on and off for years, I can honestly say that the current pricing has become the main reason I'm hesitant to subscribe again. I've considered returning several times over the past few months, but each time the cost has ultimately convinced me not to. While higher prices and lower operating costs may improve profitability in the short term, it's also important to think several steps ahead. If your customer base continues to shrink, that's rarely a healthy long-term trend. The price has created a barrier for former subscribers like me and especially for new subscribers who dont see all the positives a long term customer does and just looks at the price tag. I'm probably not the only one in that position. I genuinely want Friends & Fables to succeed because I think the platform has one of the strongest foundations in the AI D&D space. But for me to become a consistent subscriber again, I'd want to see improvements in writing variety, long-term consistency, and a pricing model that feels more competitive relative to what's currently available elsewhere. P.S. I haven't used the application in a while, so some of this may be out of dateβalthough, judging by many of the support tickets I've seen, it seems a lot of these issues are still present. There are also several other problems I could have mentioned from when I was actively using the platform, but these are the main ones that continue to stand out to me.

TheGreat 3 days ago
π₯ Feedback
Really good game idea, but the bugginess is ruining it
I want to start with the positive. The set up in this game with character tracking, and the UI are superior to other AI games I have played, and Franz is really good with roleplay sections because of this. I especially like that he is stricter with the NPCβs, not making them overly agreeable, he is also good at triggering roll checks for actions (something I find other AI platforms typically donβt do - they are way too βyes manβ for the game to have any real stakes in roleplay) This makes me want to keep playing despite the frustrations. The frustrations: Franz makes a lot of mistakes that have to be rectified. Having paid for credits, itβs super frustrating to have to use such a high proportion of them to rectify things (deleting and rewriting prompts), or speak to Franz about game play(trying to get him to set a context block to prevent future mistakes) - this is especially bad during combat. Some things that keep happening: Location updates are not always done, and sometimes Franz suddenly thinks I am back in a previous location (ie I am in a tavern, roleplaying with characters, then suddenly he is talking about a shopkeeper from a previous scene) This is especially bad for combat, as it makes Franz think I am farther from the combat than I actually am (on one occassion I tried to move in closer and was told I am 1073 ft away, he allows me to move into the correct location, but places me on the edge and tells me I used my maximum movement already. Spell slots are always double deducted with the attack roll and then the damage roll. Occasionally, processing a new turn accidentally reprocesses the previous turn, this has killed my character more than once because the damage is reapplied. Franz creates insanely difficult encounters in the first few minutes of the game. Occasionally Franz will state a spell is not in my spell list, even though it is. Occasionally Franz will flavor the attack, but not provide a button for the damage roll, and instead provide a button to end the turn. Some mechanics arenβt well supported (Meta magic options canβt be chosen in the UI, Magic Missile NEVER applies the +1 per dart, If Misty Step teleports my character past an enemy, it triggers an opportunity attack) Opportunity for reactions by the playable character are not afforded, I tried rectifying this by prompting that βI prepare to cast shield as a reaction for the rest of the turnβ but the reaction does not get applied. Instead I have to waste a spell slot pre-emptively and just cast the reaction during my turn. Occasionally Franz will roll both an attack roll for my spells, AND a DC save roll for the enemy when the spell is only supposed to be a save roll. I want to reiterateβ¦ This game is really good apart from these issues. The roleplay is worth paying for. And I am considering a monthly pass. But these issues immediately take me out of the game and have me managing the DM rather than enjoying a good game.

Eno_eht 3 days ago
π₯ Feedback
Really good game idea, but the bugginess is ruining it
I want to start with the positive. The set up in this game with character tracking, and the UI are superior to other AI games I have played, and Franz is really good with roleplay sections because of this. I especially like that he is stricter with the NPCβs, not making them overly agreeable, he is also good at triggering roll checks for actions (something I find other AI platforms typically donβt do - they are way too βyes manβ for the game to have any real stakes in roleplay) This makes me want to keep playing despite the frustrations. The frustrations: Franz makes a lot of mistakes that have to be rectified. Having paid for credits, itβs super frustrating to have to use such a high proportion of them to rectify things (deleting and rewriting prompts), or speak to Franz about game play(trying to get him to set a context block to prevent future mistakes) - this is especially bad during combat. Some things that keep happening: Location updates are not always done, and sometimes Franz suddenly thinks I am back in a previous location (ie I am in a tavern, roleplaying with characters, then suddenly he is talking about a shopkeeper from a previous scene) This is especially bad for combat, as it makes Franz think I am farther from the combat than I actually am (on one occassion I tried to move in closer and was told I am 1073 ft away, he allows me to move into the correct location, but places me on the edge and tells me I used my maximum movement already. Spell slots are always double deducted with the attack roll and then the damage roll. Occasionally, processing a new turn accidentally reprocesses the previous turn, this has killed my character more than once because the damage is reapplied. Franz creates insanely difficult encounters in the first few minutes of the game. Occasionally Franz will state a spell is not in my spell list, even though it is. Occasionally Franz will flavor the attack, but not provide a button for the damage roll, and instead provide a button to end the turn. Some mechanics arenβt well supported (Meta magic options canβt be chosen in the UI, Magic Missile NEVER applies the +1 per dart, If Misty Step teleports my character past an enemy, it triggers an opportunity attack) Opportunity for reactions by the playable character are not afforded, I tried rectifying this by prompting that βI prepare to cast shield as a reaction for the rest of the turnβ but the reaction does not get applied. Instead I have to waste a spell slot pre-emptively and just cast the reaction during my turn. Occasionally Franz will roll both an attack roll for my spells, AND a DC save roll for the enemy when the spell is only supposed to be a save roll. I want to reiterateβ¦ This game is really good apart from these issues. The roleplay is worth paying for. And I am considering a monthly pass. But these issues immediately take me out of the game and have me managing the DM rather than enjoying a good game.

Eno_eht 3 days ago
π₯ Feedback
A Brand New Idea!
Hello, Friends & Fables, I am a young girl who has found something I really love because of your platform: D&D as well as worldbuilding. I am currently working on the world of Ika and have come across an idea that I believe you all would like. An idea that could change the whole platform and take worldbuilding to a whole other level. What if there was a way to make things that players do or find (with all players' consent) be added to certain sections of the world's lore? NPCs they helped would talk about them to other parties. The original parties could know that they helped with part of the world and that things they discovered would be added. The players (with their consent) could be known as heroes in the world, and of course the world builder would choose what to add, making sure the world doesn't get too cluttered. If the players came back to play another campaign in the same world, they would be remembered as heroes! NPCs could tell stories about them, people could know their names, and future parties could discover the legends they left behind. Maybe they could even meet another party's legacy in some way, or even meet another party that is playing in the world at the same timeβreal people, not just NPCs. But if you do take this idea, there must be a way to get the party's consent. If they don't want to play with strangers, they shouldn't have to. I think this could help build long-term worlds, and I believe that players would care more if they knew they contributed to the world and if they were role models for new players. They would be more invested, and for a longer period of time. I also believe that creators would keep coming back to worlds like this. Their creations would feel alive. I believe this is an idea that no other platform has, and I think that would make your platform even more unique. I hope this idea was the start of something new for Friends & Fables. I understand that you are the coders, and I know you should have most of the credit, but I would be completely honored if you would credit the idea to me if something like this were ever added. If you would like to hear more about my idea, please email me back. Thank you for reading! β Shroomical

SHROOMICAL 4 days ago
π‘ Feature Request
A Brand New Idea!
Hello, Friends & Fables, I am a young girl who has found something I really love because of your platform: D&D as well as worldbuilding. I am currently working on the world of Ika and have come across an idea that I believe you all would like. An idea that could change the whole platform and take worldbuilding to a whole other level. What if there was a way to make things that players do or find (with all players' consent) be added to certain sections of the world's lore? NPCs they helped would talk about them to other parties. The original parties could know that they helped with part of the world and that things they discovered would be added. The players (with their consent) could be known as heroes in the world, and of course the world builder would choose what to add, making sure the world doesn't get too cluttered. If the players came back to play another campaign in the same world, they would be remembered as heroes! NPCs could tell stories about them, people could know their names, and future parties could discover the legends they left behind. Maybe they could even meet another party's legacy in some way, or even meet another party that is playing in the world at the same timeβreal people, not just NPCs. But if you do take this idea, there must be a way to get the party's consent. If they don't want to play with strangers, they shouldn't have to. I think this could help build long-term worlds, and I believe that players would care more if they knew they contributed to the world and if they were role models for new players. They would be more invested, and for a longer period of time. I also believe that creators would keep coming back to worlds like this. Their creations would feel alive. I believe this is an idea that no other platform has, and I think that would make your platform even more unique. I hope this idea was the start of something new for Friends & Fables. I understand that you are the coders, and I know you should have most of the credit, but I would be completely honored if you would credit the idea to me if something like this were ever added. If you would like to hear more about my idea, please email me back. Thank you for reading! β Shroomical

SHROOMICAL 4 days ago
π‘ Feature Request
POI on map
When you try to see and add a POI by yourself and not the AI creating it, if you click to close to another POI and try to edit view then edit, this one will appear empty like inviting you to create a new one but it will replace the other oneβ¦

Lordorange
π Bug Reports
POI on map
When you try to see and add a POI by yourself and not the AI creating it, if you click to close to another POI and try to edit view then edit, this one will appear empty like inviting you to create a new one but it will replace the other oneβ¦

Lordorange
π Bug Reports
franz makes up its rolls?
I have this problem were the dice doesnt fell natural, i know you can have bad luck, but failing 4 dice agains the same enemy each one of them being a 1. Too much to be coincidence. Not only that, but it seems also to get angry, whit out saying it of course, it hapened (for example) this one time were i attacked an enemy whitin 5 ft, βno, you cant, the enemy is too far away, please, change your action, or would you like to move towards it instead?β I asked then, βOk, how much far away is itβ, βits next to youβ, βi hit it whit my hammerβ βok, roll for attackβ (roll a 5) βyou missed, now roll for damageβ (rolls automaticly) βyou rolled a 7, the enemy has restored 7 hp now. But you dont generate any dammage as i said to you, you are out of range. Is there anything you would like to do or should we end your turn?β Like come on, am i crazy?

Gdx 4 days ago
π‘ Feature Request
franz makes up its rolls?
I have this problem were the dice doesnt fell natural, i know you can have bad luck, but failing 4 dice agains the same enemy each one of them being a 1. Too much to be coincidence. Not only that, but it seems also to get angry, whit out saying it of course, it hapened (for example) this one time were i attacked an enemy whitin 5 ft, βno, you cant, the enemy is too far away, please, change your action, or would you like to move towards it instead?β I asked then, βOk, how much far away is itβ, βits next to youβ, βi hit it whit my hammerβ βok, roll for attackβ (roll a 5) βyou missed, now roll for damageβ (rolls automaticly) βyou rolled a 7, the enemy has restored 7 hp now. But you dont generate any dammage as i said to you, you are out of range. Is there anything you would like to do or should we end your turn?β Like come on, am i crazy?

Gdx 4 days ago
π‘ Feature Request
Credits and subscription
I didn't receive any credits after purchasing the subscription, and even after it expired, I still don't have any credits.

Kujinshi
π Bug Reports
Credits and subscription
I didn't receive any credits after purchasing the subscription, and even after it expired, I still don't have any credits.

Kujinshi
π Bug Reports
Roll for Initiative, combat won't load
Franz after asking to βRoll for initiativeβ to begin combat, wonβt flesh out or write combat.

GloriousVigilanteQueen
π Bug Reports
Roll for Initiative, combat won't load
Franz after asking to βRoll for initiativeβ to begin combat, wonβt flesh out or write combat.

GloriousVigilanteQueen
π Bug Reports
Good Idea,but,SO MANY issues.
I βve been playing for some time now and i love the potential this idea shows,but its still quite rough. I am playing 3 campaings as of now and franz is simply not intelligent enough for this kind of thing yet. Some issues i ran with while playing it: -Franz forgets characters s personalities and traits,making for example a kind and wise elderly elf to rude for some reason. -Franz forgets characters are even IN the party. I did a raid scenarion along with 3 other npcs,all with their own personalities,interacting with each other. He straight up forgot about one mid quest and when we split the payment,he just said the character took the money and left without a word. It was one of the more talkative characters. So,a reminder.If you have a party of npcs and one of them has become sudently way too silent and doesnt coment on anything anymore. Yup.franz forgot about himβ¦.. -Automatic rolls: I have a character that can atack 3 times,1 action,1 extra atack and 1 bonus action off hand. IT was fine until franz rolled all dices in sequence whitout asking me, I had to correct him saying i wanted full control of my character and he should always ask what i wanted to do before each action. -Constant errors,failing to call the dice,so i have to do manually. Not a big problem,but annoying. -Mixing up the battle turns and not correcting it even when i ask him to do it Among others. Anyway,it gets less anoying when you treat franz as an AI (a not particularly good one) instead of a DM.

Valhar 6 days ago
π‘ Feature Request
Good Idea,but,SO MANY issues.
I βve been playing for some time now and i love the potential this idea shows,but its still quite rough. I am playing 3 campaings as of now and franz is simply not intelligent enough for this kind of thing yet. Some issues i ran with while playing it: -Franz forgets characters s personalities and traits,making for example a kind and wise elderly elf to rude for some reason. -Franz forgets characters are even IN the party. I did a raid scenarion along with 3 other npcs,all with their own personalities,interacting with each other. He straight up forgot about one mid quest and when we split the payment,he just said the character took the money and left without a word. It was one of the more talkative characters. So,a reminder.If you have a party of npcs and one of them has become sudently way too silent and doesnt coment on anything anymore. Yup.franz forgot about himβ¦.. -Automatic rolls: I have a character that can atack 3 times,1 action,1 extra atack and 1 bonus action off hand. IT was fine until franz rolled all dices in sequence whitout asking me, I had to correct him saying i wanted full control of my character and he should always ask what i wanted to do before each action. -Constant errors,failing to call the dice,so i have to do manually. Not a big problem,but annoying. -Mixing up the battle turns and not correcting it even when i ask him to do it Among others. Anyway,it gets less anoying when you treat franz as an AI (a not particularly good one) instead of a DM.

Valhar 6 days ago
π‘ Feature Request
Franz has so many problems
I had fun initially with my first campaign. But there are so many bugs. From Rolls not appearing, healing when youβre supposed to be damaging, using strength -1 instead of dex +3, skipping turns in combat, straight up killing enemies for no reason, skipping through entire parts of the story, mixing up information on the story, not keeping a steady quest or objectives going, not using spells correctly, and giving me a legendary boss fight as my first ever combat situation in my second playthrough killing me and my party that I spent so much time getting to know and role playing with. The list goes on and on. Itβs so frustrating because it seems like it did fine until I paid the $20 subscription fee. I wish I could get my money back. Itβs a waste of time.

Khavyvath22 6 days ago
π‘ Feature Request
Franz has so many problems
I had fun initially with my first campaign. But there are so many bugs. From Rolls not appearing, healing when youβre supposed to be damaging, using strength -1 instead of dex +3, skipping turns in combat, straight up killing enemies for no reason, skipping through entire parts of the story, mixing up information on the story, not keeping a steady quest or objectives going, not using spells correctly, and giving me a legendary boss fight as my first ever combat situation in my second playthrough killing me and my party that I spent so much time getting to know and role playing with. The list goes on and on. Itβs so frustrating because it seems like it did fine until I paid the $20 subscription fee. I wish I could get my money back. Itβs a waste of time.

Khavyvath22 6 days ago
π‘ Feature Request