deleting account
why can I not delete account it keep saying ”Error deleting account Failed to delete account. Please try again.” I tried like 100 times still it doesn’t work
1234abcd About 8 hours ago
🐛 Bug Reports
deleting account
why can I not delete account it keep saying ”Error deleting account Failed to delete account. Please try again.” I tried like 100 times still it doesn’t work
1234abcd About 8 hours ago
🐛 Bug Reports
Planned
Bug when the dice will roll and I have website translation activated
Bug when the dice will roll and I have website translation activated Error: Failed to execute 'insertBefore' on 'Node': The node before which the new node is to be inserted is not a child of this node. Try refreshing the page. If that doesn't work, please submit a bug report with a screenshot and we'll look into it!
Draco_Condor 3 days ago
🐛 Bug Reports
Planned
Bug when the dice will roll and I have website translation activated
Bug when the dice will roll and I have website translation activated Error: Failed to execute 'insertBefore' on 'Node': The node before which the new node is to be inserted is not a child of this node. Try refreshing the page. If that doesn't work, please submit a bug report with a screenshot and we'll look into it!
Draco_Condor 3 days ago
🐛 Bug Reports
Unlikely
Race exclusive spell
it would be great if we can assign specific spell to a race just like classes (or even better has ability to lock the spell only to specific race)
Xeraphire2 5 days ago
💡 Feature Request
Unlikely
Race exclusive spell
it would be great if we can assign specific spell to a race just like classes (or even better has ability to lock the spell only to specific race)
Xeraphire2 5 days ago
💡 Feature Request
Planned (Next 1-3 months)
Bulk AI generate entities
Generate multiple characters, items, etc at one time
Will (F&F Dev) 6 days ago
World Building
💡 Feature Request
Planned (Next 1-3 months)
Bulk AI generate entities
Generate multiple characters, items, etc at one time
Will (F&F Dev) 6 days ago
World Building
💡 Feature Request
SEPA payment
Dear Friends & Fables Team, I have been following your project for several months now, but I was unable to continue playing due to the lack of a credit card. Recently, I saw that you now offer SEPA for international customers. However, I am encountering an issue when trying to select this option. I am from Germany, but I cannot choose my bank or any other commonly used german bank. None of the german banks appear in the list. From what I can tell, only US banks are available for selection. Does Link/Stripe simply not offer this service for Germany, or am I doing something wrong? Thank you very much for your work!
zanuri 6 days ago
📥 Feedback
SEPA payment
Dear Friends & Fables Team, I have been following your project for several months now, but I was unable to continue playing due to the lack of a credit card. Recently, I saw that you now offer SEPA for international customers. However, I am encountering an issue when trying to select this option. I am from Germany, but I cannot choose my bank or any other commonly used german bank. None of the german banks appear in the list. From what I can tell, only US banks are available for selection. Does Link/Stripe simply not offer this service for Germany, or am I doing something wrong? Thank you very much for your work!
zanuri 6 days ago
📥 Feedback
Toggle "room" option for POI in world map
Currently if you want to create a room POI inside another location (ie. a castle, tavern) and enter with your party, it seems like other nearby NPCs will still show up in the “Nearby NPC” list based on distance proximity even if they are not inside the room. This can cause some characters to appear in the narrative even if they are not in the same room as the current party. It would be great to have a “room” toggle option for POIs that, when abled, overrides the distance proximity check for determining “Nearby NPCs” and only includes NPCs that are inside the room.
brynmyr 7 days ago
💡 Feature Request
Toggle "room" option for POI in world map
Currently if you want to create a room POI inside another location (ie. a castle, tavern) and enter with your party, it seems like other nearby NPCs will still show up in the “Nearby NPC” list based on distance proximity even if they are not inside the room. This can cause some characters to appear in the narrative even if they are not in the same room as the current party. It would be great to have a “room” toggle option for POIs that, when abled, overrides the distance proximity check for determining “Nearby NPCs” and only includes NPCs that are inside the room.
brynmyr 7 days ago
💡 Feature Request
Cannot access map in World screen
In an active campaign, cannot see the map areas at all. I can’t tell where anything is. It’s completely blank.
Jingo 8 days ago
🐛 Bug Reports
Cannot access map in World screen
In an active campaign, cannot see the map areas at all. I can’t tell where anything is. It’s completely blank.
Jingo 8 days ago
🐛 Bug Reports
Planned (6+ months)
World Relationship Graph
Be able to see how all characters in a world are related to each other.
David (F&F Dev) 9 days ago
💡 Feature Request
Planned (6+ months)
World Relationship Graph
Be able to see how all characters in a world are related to each other.
David (F&F Dev) 9 days ago
💡 Feature Request
Planned
Adding mentions to Edits
Can we have the edit system use the same or atleast have it have a similar suggestion/dropdown you get when doing the at symbol in your own messages to reference a particular location or object, essentially helping linking or reference something specific without knowing the link address. Alternative idea/Might be easier?; To export the contents of the editing message to your normal input bar but the next submit after hitting edit it dumps the value/raw link form of message to the old message’s value. Maybe a down arrow icon with a line under it as a 2nd form of editing button or icon under the pen edit. Current; What I am asking for in the edit menu;
jasen117 11 days ago
User Interface
💡 Feature Request
Planned
Adding mentions to Edits
Can we have the edit system use the same or atleast have it have a similar suggestion/dropdown you get when doing the at symbol in your own messages to reference a particular location or object, essentially helping linking or reference something specific without knowing the link address. Alternative idea/Might be easier?; To export the contents of the editing message to your normal input bar but the next submit after hitting edit it dumps the value/raw link form of message to the old message’s value. Maybe a down arrow icon with a line under it as a 2nd form of editing button or icon under the pen edit. Current; What I am asking for in the edit menu;
jasen117 11 days ago
User Interface
💡 Feature Request
Planned
Resize All Option Planned for Implementation
On the map creator it would be nice to have an option to resize a map and have everything inside of the area scale with it.
Muttboy 13 days ago
User Interface
💡 Feature Request
Planned
Resize All Option Planned for Implementation
On the map creator it would be nice to have an option to resize a map and have everything inside of the area scale with it.
Muttboy 13 days ago
User Interface
💡 Feature Request
Planned
Memory Wipe Feature Planned
Add a feature to delete multiple or all memories Franz has collected while playing. An option to delete all memories of a specific type would be very useful as well (npc lore, story events, etc.)
gemhunter 14 days ago
Memories
💡 Feature Request
Planned
Memory Wipe Feature Planned
Add a feature to delete multiple or all memories Franz has collected while playing. An option to delete all memories of a specific type would be very useful as well (npc lore, story events, etc.)
gemhunter 14 days ago
Memories
💡 Feature Request
Planned (Next 1-3 months)
Level up outcome cards
When you level up, you’ll see an outcome card that shows you the details of the level up, and let’s you allocate ability points appropriately in your character sheet.
David (F&F Dev) 15 days ago
💡 Feature Request
Planned (Next 1-3 months)
Level up outcome cards
When you level up, you’ll see an outcome card that shows you the details of the level up, and let’s you allocate ability points appropriately in your character sheet.
David (F&F Dev) 15 days ago
💡 Feature Request
Planned
Custom dice roll creation in campaign and world creation
Having a custom roll creation option would allow world creators to implement more systems in an accessible way. Being able to roll with a preset definition (eg, rolling to see where a blow will land) can make things much more accessible :D
allen_reclaw 15 days ago
Campaign
💡 Feature Request
Planned
Custom dice roll creation in campaign and world creation
Having a custom roll creation option would allow world creators to implement more systems in an accessible way. Being able to roll with a preset definition (eg, rolling to see where a blow will land) can make things much more accessible :D
allen_reclaw 15 days ago
Campaign
💡 Feature Request
Planned (Next 3-6 months)
Map Builder V3
Add polygonal shapes Add premade area types (water, forest, etc) Add buildings
Will (F&F Dev) 15 days ago
💡 Feature Request
Planned (Next 3-6 months)
Map Builder V3
Add polygonal shapes Add premade area types (water, forest, etc) Add buildings
Will (F&F Dev) 15 days ago
💡 Feature Request
Planned
Implement true custom roll feature
We do have a Custom roll button, but it’s not a true custom roll. The Roll Custom screen limits us in dice mods to ability bonuses for the current character and a max bonus of +6. If you wanted to roll something like 1d20+15, there’s no good way to do that. The screen needs to be expanded to allow for true custom dice rolls. Related: Eventually it would be nice to be able to type a roll formula directly in the chat, similar to Roll20 or Fantasy Grounds VTTs and have system roll the dice according to the formula, so that you don’t even have to open up a new screen to do a custom roll.
Jingo 15 days ago
Combat
💡 Feature Request
Planned
Implement true custom roll feature
We do have a Custom roll button, but it’s not a true custom roll. The Roll Custom screen limits us in dice mods to ability bonuses for the current character and a max bonus of +6. If you wanted to roll something like 1d20+15, there’s no good way to do that. The screen needs to be expanded to allow for true custom dice rolls. Related: Eventually it would be nice to be able to type a roll formula directly in the chat, similar to Roll20 or Fantasy Grounds VTTs and have system roll the dice according to the formula, so that you don’t even have to open up a new screen to do a custom roll.
Jingo 15 days ago
Combat
💡 Feature Request
On Hold
Clicking Bug Report restricts access to your game
When you click Bug Report on left sidebar of the app, we do not have access to your game to copy the campaign or world ID or the event ID because the Bug Report window is top-level. We have to open a second instance of the game in another tap to calculate that info.
Jingo 16 days ago
User Interface
🐛 Bug Reports
On Hold
Clicking Bug Report restricts access to your game
When you click Bug Report on left sidebar of the app, we do not have access to your game to copy the campaign or world ID or the event ID because the Bug Report window is top-level. We have to open a second instance of the game in another tap to calculate that info.
Jingo 16 days ago
User Interface
🐛 Bug Reports