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FRANZ says I don’t have spells prepared

I have spells prepared. I go to cast the spell. Franz says “but you realize you do not have that spell prepared or available in your current repertoire“ whenever I haven’t cast that spell in awhile. It happens so much I had Franz make an instruction stating: “Spell Casting Mechanics for Player: When the player character Giller states that they cast a spell that they have prepared and have an available spell slot, the spell must succeed. The DM may not declare the spell failed or indicate it is not in the player's repertoire. The spell always works as described by the player, unless a narrative reason that was already established before the casting prevents it. This rule overrides any previous guidance about possible spell failure.” And it’s still happening. This is frustrating because I mostly pay for and use credits for my messages, preferring GML-4.7 and whenever this error happens I waste at least 2-3 messages correcting FRANZ, tripling the cost and having to deal with the issue.

RevenReborn

1

🐛 Bug Reports

Two buttons/options to allow Franz to take over the player's character

Two clickable toggles, one for actions, one for dialog (both can be toggled at the same time) that let’s Franz write for the player’s character similar to the NPCs. Dialog will let Franz handle the dialog, the player can still type “What a nice day!” but Franz will rework it into something that matches the personality of the player’s character. Actions will have Franz write out what the players character is doing while moving the plot forward. Scenes where the party is sitting around talking, exchanging stories is perfect, Franz can use the player’s character backstory and history to generate dialog and actions for the scene without the player having to turn into a script writer.

Ninety9Balloons 4 days ago

💡 Feature Request

Inventory not updating with story even when asked ai to

Add repeatedly Franza Adventure Mode I’ve updated Threx Karn’s record to reflect the loot you should have received, but I needed a few details to make sure everything matches what you expect: Armor – You now have both the Insect Silk Jerkin (which was already listed) and the Berserker’s Embrace armor from the bandits. Which one should be equipped, or should Threx keep both (e.g., one as a spare)? Keep both. Weapons – The loot includes a chitin‑edged weapon (the generic melee weapon the bandits dropped) and the well‑oiled dagger with a chitin grip that was added to Sela’s inventory earlier. Do you want both items for Threx, or should they be considered the same piece?none these belong to sela. Currency – Threx should receive 45 gold pieces (from the bandits) plus 25 silver pieces (from the locked box). Should these be added to his current total, or should they replace his existing amount? Added to current totals Map – There are two maps mentioned: the crude Murkrun Forest trail map found in the backroom, and the bandit‑toll map from the locked box. Are these the same map, or does Threx get both? These belong to sela.

ThaneJr

3

🐛 Bug Reports