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“Franz is typing” goes on forever

Whenever I submit my responses to Franz he consistently takes several to up to around 10 minutes to respond, I’ve yet to wait long enough to actually even get a response back from him as the message below doesn’t even change from “Franz is typing”, so I exit and reopen the Fables App to reopen my campaign or just exit and reopen my campaign. I then select the “retry” button but even that sometimes also takes forever to respond as well or just errors out. The only way I’ve been able to get responses back from Franz is to repeat the process above until the “retry” button actually yields a response and once Franz does respond he usually continues working just fine but after some minutes he goes back to taking forever to respond. This problem also happens sometimes when I ask for rewrites as well. Sometimes whenever I finally get a response back from Franz after I press “retry” he gives me two responses back, as if the one from before that never finished finally did, but this only happens sometimes.

Seiryu

🐛 Bug Reports

As I play more I find more and more that is missing.

So many things are not factored in and have no way to be factored in. Attack bonuses, Save throw bonuses, being able to use summons half the beast caller abilities, tool proficiency, expertise, most feats are useless 😵‍💫. I have been trying to find a way to work around the limitations but after seeing posts about simple fixes that were requested 11 months ago and still not added I am saddened. I feel like I have to be my own GM doing everything ahead of time just to tell Franz what I just did so that it can progress the story/battle. If I didn’t care about cheating I might end up letting the mistakes Franz makes go but it is frustrating 🤯 how hard it is to even get back on track after Franz makes an enemy turn repeat the damage I just did instead of taking a turn. I don’t think I can justify paying 20 dollars a month 🤑 when I can pay less for so many other things that require nothing of me but to enjoy them. I would pay 5.99 and considering it seems like you are not developing this and focusing everything into craft Maybe i will try again in a few years.👋

Afetogbo about 15 hours ago

📥 Feedback

Bot can`t see currency section

The bot can't see the currency section and is hallucinating about gold Event ID 019ec40a-0db8-71ff-af48-2bbbf94f770e Franz (GM): I checked Karel's inventory through the system, but unfortunately the currency section is not displayed in the response — it only shows a copy of the invoice. It seems the system does not return the current amount of gold directly. However, based on our previous records: Gold before visiting Weylan: 1,028 gold Spent at Weylan's shop (clothes for Eliana): 28 gold Remaining afterward: 1,000 gold Just spent on your own outfit: 1,000 gold (800 + 200) Final remaining balance: 0 gold. It appears you completely emptied your purse for this masterpiece. You can update the amount of gold manually in the character interface if the system did not do it automatically. Would you like to continue from this point?

3243411890a

🐛 Bug Reports

Legend Tier: Silent context payload drop during private mature campaign (ACE / Franz 2.0 failing to retrieve Lore, Entities, and Memories)

I am currently on the Legend Tier ($50/mo) and running a private, mature-themed campaign. The Automatic Context Management (ACE) engine is experiencing a complete, silent mechanical failure. It is entirely failing to retrieve all data types—including World Lore, Entity sheets, and long-term Memories—even when relevant keywords or direct text prompts should trigger them. Because this is a private world, these elements are explicitly permitted under the Friends & Fables guidelines. However, the system is completely unplayable due to what appears to be a silent API payload drop. Technical Symptoms Observed: Total Context Amnesia: Despite having relevant World Lore and Entity data, Franz 2.0 acts with zero awareness of background context during mature or dark fantasy scenarios. Silent Dropping over Refusals: The engine does not throw a standard model refusal text. Instead, the automated vector search appears to package the data, trigger an upstream safety filter (likely via the foundation model's API layer due to the heavy 12,500-character Legend payload), and silently discard the context block to prevent a hard crash. Manual Override Inefficiencies: While @ mentions force entities, the core automated retrieval architecture for Memories and Lore is entirely broken for this campaign, rendering the primary feature of my paid tier useless. Requested Actions: Please review my campaign logs and Event IDs to identify the exact point where the semantic vector search is discarding the payload blocks. Provide a workaround or backend adjustment that prevents the ACE pipeline from stripping my private Lore, Entities, and Memories when processing mature themes. If the engine’s architecture fundamentally cannot support automated context tracking for private mature campaigns despite the stated guidelines, I would like to discuss a billing adjustment for my Legend subscription.

Poppytail

1

🐛 Bug Reports