Zones within zones and points of interest within points of interest.

(Machine translation warning). Currently, I can only place objects or characters on the point of interest location. I want to be able to place zones and points of interest there, just like on a larger map. Currently, the AI โ€‹โ€‹has no idea where things are on the map, making fine-tuning practically impossible. Imagine being able to designate elevation, obstacles, furniture, or doors as zones. This would not only improve the understanding of the action's location, but also allow for the implementation of currently unavailable mechanics like cover, height advantage, and blocked passage.

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Status

In Review

Board

๐Ÿ’ก Feature Request

Date

3 months ago

Author

Nanachi

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