URGENT Accessibility Feature Request: Map Blocking Campaign Launch (Screen Reader Users)

Hey everyone, Storytellers, Hunters, and especially the awesome Dev Team at Friends and Fables!

I'm reaching out to flag a critical accessibility block that's currently stopping blind users from launching a new campaign.

The issue pops up when moving from World Creation to launching the actual playable Campaign (for testing or playing):

After creating a new World, the system mandates that we must place at least one starting Area and one Point of Interest (POI) on the map before we can hit "Launch Campaign." The problem is, the map manipulation/dragging interface—which is key for this initial placement—is completely inaccessible to screen readers. We're dead in the water at that step!

Our Structural Solution Request:

We kindly ask the developers to implement a feature that, upon the creation of any new World, automatically places a basic, predefined starting Area (e.g., "Starting Hub") and a placeholder POI (e.g., "The Local Tavern").

This simple auto-placement feature would:

1.

Instantly unblock the Campaign launch process for us blind and visually impaired users.

2.

The generated Area and POI could then be fully edited later via the accessible text interface at any time.

This small technical change would make a HUGE difference to the platform's overall accessibility.

Thanks so much for considering this vital proposal. We're eager to get our new campaigns off the ground!

Best regards,

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Upvoters
Status

In Review

Board

💡 Feature Request

Tags

Campaign

Date

4 months ago

Author

nemexgamemanager

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