I was really impressed with the RPG AI system you made. I had tried to make one at home with Python, Langraph and Notepad. I had made several functions for it, but I couldn't keep it consistent because I had to use 5 different AIs and if one of them sent a response in the wrong format, the whole system would crash and I would have to start over. I would like to know what languages and modules you used to make this system and how you managed to make the AI pull characters and items that were out of context to use in the RPG. I tried to do this in my project, but I always ended up with a disorganized context or characters that kept appearing too early and repeatedly. ps: sorry for the confusing English, I'm using google translate because I don't speak English
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About 1 year ago

Draco_Condor
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Draco_Condor
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