My Workshop Classes, with my own unique spells tied to said classes fail to import propery for Wizards and a Custom Class of mine.

Basically, I’ve been in the process of creating the base or core items, spells, classes, etc so I can soon turn off the SDR completely. Ran into a issue with classes and spells.

I connected my own custom classes for Ranger, Paladin, etc with their spells list, including many spells not in the SDR in case that matters. Most of these classes will Import properly IF done one by one. If I import more then one classes at a time I get a yellow Error.

However, If I import two of my classes, Wizards and/or Dragons. I get a red error. While the class IS imported to the world all the spells tied to it are lost.

I have to suspect, just from testing since other classes can be imported spells and all without breaking. The issue has to be with the shear volume of spells the Wizards and Dragons classes have tied to them, likely over 150-200 total spells they can choose from while the others cap out around 100 give or take a few dozen.

If I try to import say 3 classes with a lot of spells I get the yellow errors and it hits or miss if the spells are imported correctly. But I can delete those and import them again one by one and spells are kept without issue.

Which is why I believe the core issue is the amount of spells when importing the classes is the core problem at the end of the day.

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Status

Completed

Board

🐛 Bug Reports

Tags

Workshop

Author

Rhetorici

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