LLM suggests/executes inaccurate and sometimes detrimental options, for example:
[suggestion] administering healing potion to my ally who is already at full health
[suggestion] stabilising the enemies that I am in fight with
[action] my ally (Tavia) resurrecting the enemy I knocked unconscious (which to your credit was reversed after I pointed that out).
In essence it feels like the AI doesn’t quite understand who my enemies are.
I would like to point out however that even with such issues at hand I’m really enjoying the game you’ve built so far and believe in the idea.
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Sloven_c
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In Review
🐛 Bug Reports
Combat

Sloven_c
Get notified by email when there are changes.