With combat I’ve noticed a few issues. Playing as a monk the dexterity modifier is never added to the unarmed strike or its damage, which is a crucial thing for monks to have. This is standard 5e rules that should be updated.
Another issue is that if the AI makes an error in combat it is near impossible to have it go back and redo it without the error, it will often just take it back but skip the turn.
Also, many of the quests are very challenging for low level characters, but there’s no indication of this until it is too late. The NPCs should dissuade you from doing it unless you are appropriate level. I find sometimes I am talking the NPCs out of a situation that is dire.
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Combat

bstevensdvm
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Needs More Information
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Combat

bstevensdvm
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