Much the title above. I’m thinking like quality system where the user can mark say a bear pelt as being bad, common, or above avg in quality. Naturally the system would ideally be flexible so the world builders can flesh it out how they would like.
The goal being for those who want items to have different values from creating duplicates of the same item, which just bloats the system in time if you got hundreds of trade goods.
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In Review
💡 Feature Request
Inventory/Equipment
3 months ago

Rhetorici
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In Review
💡 Feature Request
Inventory/Equipment
3 months ago

Rhetorici
Get notified by email when there are changes.