Its sad to say that at the moment (09/02/2026) the narration model in Combat is a mess.
It misidentifies Characters, doesn’t include their features, mislabels them, keeps dead Characters and sometimes even monsters alive after combat. Item updates are non existent, distance is calculated improperly or not at all. Damage rolls are completely random most of the time. Often the AI will randomly add new resistances or vulnerabilities to monsters in the midst of combat. It also forgets about spells, sometimes it forgoes attack rolls and jumps straight to damage rolls, which are incorrect most of the time. While in “story” narration the use of lore works wonderfully, the use or research of lore in combat is seemingly non existent.
This happens in combat and is reproducible over multiple worlds generated by multiple users.
While the narration model “Fenix“ is great during normal story telling. Whatever narration model handles combat messes up almost everything it can.
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In Review
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About 7 hours ago

Ariel1337
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In Review
📥 Feedback
About 7 hours ago

Ariel1337
Get notified by email when there are changes.