Hi guys. I don't know if anyone has mentioned this yet. But I would like to suggest a possible improvement, for character uploads. I would also like to suggest two things: one is that in world building, it's very good that characters can be uploaded en masse from the workshop. This is a very good thing, but unfortunately deletions can only be done one by one, so if we accidentally upload characters incorrectly, they can only be deleted one by one. Which can be quite frustrating in the case of multiple characters, so it would be good if mass deletion could also be applied to deletions in world building. Also, the other thing is the npc markings, I just uploaded more than a hundred characters that I created in the workshop specifically to be npc in my world. However, after uploading I was faced with the fact that they automatically became playable characters, and here too I can only set each one individually to be an npc. Which is a terribly time-consuming task. So it would be nice if this could be solved either en masse, or since there are usually far fewer player characters in each world, the automatic marking would mark everyone as NPC, and if we want someone to be a player character, we would have to set that separately. The other option that could solve this is that we could decide and set whether the created character is intended to be a player or non-player character during the workshop character creation itself. This could help a lot and save us a lot of time. Thank you
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In Review
π‘ Feature Request
3 months ago

DamienAddams
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In Review
π‘ Feature Request
3 months ago

DamienAddams
Get notified by email when there are changes.