I've accumulated a lot since I've been playing very actively for a month.
I'll start with the bugs.
Forgetting characters and duplicating them.
Incorrect trading that either duplicates items or does not provide them at all.
A crooked combat system where the HP of enemies may not change, the description of spells is ignored.
Moving, which can turn into a continuous circus of creating new points of interest.
Ignoring the description of the zone in which events take place (the maze with a clear number of floors has turned into a hodgepodge of forests, rooms and bandit camps).
After update 2.0, it seems to me that working with memory has become worse, in addition to this, it has become very intrusive, even after deleting all memory blocks and others, changing the plot and plan it still returned to the previous plot line.
Characters consistently forget that you saved their lives just a couple of messages ago and don't remember you at all.
The constant repetition of names, even after a recent update Silas Thorne and Evelyn Vance constantly haunts me.
Absolute disregard for belonging to a faction.
Downtime after 2.0 is no different from adventure mode.
Of course, despite all of the above, I spent a lot of time with great pleasure.
Perhaps developers should do some things, such as trading, maybe crafting, just by scripting some kind of pop-up window in which you drop items and money. it seems to me that in some places such solutions would greatly unload the model.
There are also custom character sheets, stats, equipment slots, and more freedom for the creators of worlds.
As an option to allow people to abandon the DND mechanics in general, it seems to me that FNF has much more potential than just dnd AI.
Initially, I went to FNF just to try dnd with AI, but as a result, I played openworld rpg, strategy, economic simulator, a detective story. However, the need to be a narrative director and screenwriter in the process was a little off-putting and frustrating. But it was still cool.
Finally, I wish the developers good luck. And I am waiting for further improvements and updates. And in the future, I plan to return to a paid subscription again to support the developers. I forgot to say, of course, times are difficult now and we all understand this, but I would like to be able to pay from Russia.
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Combat
5 months ago

Kujinshi
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Combat
5 months ago

Kujinshi
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