suggestions, requests for world building and gameplay.

One of the important things I realized was missing and would be a big gap filler are vehicles, for example, I'm currently working on a Steampunk world, of which airships are an integral part. However, no matter how well I write my airships, and in other games, vehicles can only be created as items, and the game treats them as such, so it would be a great help and a need for a new creation page for vehicles, similar to items and characters, and the possibility for these to be really useful in the game, either personal or NPC vehicles, either as a mobile base or just as a simple means of transportation.

My other suggestion is related to the map maker, this is an expanded version of my last suggestion, when I suggested different levels (Land and Water, Underground and Air levels). However, in the meantime I also realized that there is only a certain amount of space on the map. And it occurred to me that what if there was a possibility to expand it, in such a way as to create a completely new empty area, as a kind of passage. my idea would be that the map usually has four sides, so there could be four possible further developments in the form of a gateway, which could look like a separate poi from which four could be placed on the map, an activator could be, with the name of the gateway or, of course, everyone could name it, and by placing it, it would open or a small page with a tab or similar marking, a new completely empty map could be part of to open, depending on the construction of the game, who wants what, it would be possible to create a new empire, country, or even dimension, thereby simply but drastically increasing the size of the game world.with multiple empires at once, separate planets, an alien dimension, or whatever else the world maker wants to see in their own world.

my third suggestion is the possibility to change or remove the species, items and spells that are automatically installed when de5 is selected, as well as the possibility to decide what to include when selecting it. If someone wants to enjoy all the benefits of DE5, but, say, is building a more modern world or does not want certain races, items, or spells in their game, they can disable these.You can turn it off, or if there is no other way to solve it, you can rewrite it within your own world and change it, thereby replacing it with your own idea of ​​your world.

and regarding things in the game, it would be nice if franz or the game could automatically handle various items, character cards, for example when leveling up, or when upgrading a given object, tool or building. and the game would take these improvements into account. so if, say, I have a broken thing whose error is indicated on its card, say, then this error could change with the repair and it would be in an improved state, the card would change automatically and not have to be set manually.it would be a bit faster with this, and it would be more worthwhile, say, to directly search for such development items in the games. For example, let's say I have a weapon, or a piece of armor, or anything else, then if I find some development within the game, it would automatically be added to it. Or if there is a broken object item that we find somewhere, then it could be repaired and this repair would automatically be included in it, replacing the broken marker, and then they can refer to it in the game like this.

These would be my ideas, I don't know if these are feasible things, but they seem like a good idea.

And finally, I would like to say a special thank you to the developers, that among the language support of the game there is also a Hungarian language option, it helps a lot and it feels very good that I can play in my own language. And based on my experience so far, it works very well. And so far with every game I have tried, I have been able to play in my own language. This is a very good feeling. And thank you very much to all the developers.

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Status

In Review

Board

💡 Feature Request

Tags

World Building

Date

5 months ago

Author

DamienAddams

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