Basically if party members are in two separate locations we won’t see each other’s dialogue or what Franz is narrating for them. whether or not you see your party members messages or penalized narration should be based on proximity to each other so its more immersive.
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In Review
💡 Feature Request
About 1 year ago

geod3.guardian
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In Review
💡 Feature Request
About 1 year ago

geod3.guardian
Get notified by email when there are changes.