I would love to see the ability for Points of Interest to be able to be dynamically spawned and despawned by franz at will and points of interest that dynamically move. I’ll give examples. Spawn/despawn: a campsite. The party unpacked their camp, utilizes it for the night, then packs it back up at the end of the day. Would be neat it Points of interest could be linked to characters to be dynamically spawned or despawned as needed.
Another example: Moving point of interest, a point of interest tied to a character’s party that moved with them, such as a wagon or a ship. If you “parked” the vessel it would detach from your character and become stationary in the open world, but it you began driving it, it would be linked to your character’s movement on the map essentially become a point of interest that would travel with you.
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In Review
💡 Feature Request
World
8 months ago

Kelanor
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In Review
💡 Feature Request
World
8 months ago

Kelanor
Get notified by email when there are changes.