Create a system for NPC/player perception, for example if the player does not pass a perception roll when entering a POI other characters could potentially not show up on the map. Additionally if a character is far enough away from the player then narratively they shouldn’t be close enough to speak to them see them etc
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In Review
💡 Feature Request
8 months ago

023
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In Review
💡 Feature Request
8 months ago

023
Get notified by email when there are changes.