The ability to combine IC and OOC in a single message.
Sometimes it’s clear in advance that Franz will steer the story in the wrong direction, but you can’t Request Changes until the GM’s message is generated. However, giving players more control by allowing them to provide a few instructions upfront would save server resources and spare perfectionist players from the tedious routine of rerolling every response.
With the current state of memory, this issue is quite pressing, as Franz struggles to track the time of day, characters presence in a room, and other subtle nuances.
Additionally, depending on the circumstances, a player might want to adjust the pace and tone of the narrative or focus attention on a specific details or character’s reaction.
For example, knowing that Franz tends to provide detailed scene descriptions and fits multiple dialogues into a single message, you could specify the following to ensure a joke lands:
I turn to N with a smirk and say, “Knock-knock.”
OOC: The next message should consist of N’s reply only.
Or:
Entering the exhibition hall, I leisurely walk along the wall.
OOC: Describe each painting in detail, come up with a title and the artist’s name.
In fact, combining IC and OOC is already partially possible, but this feature isn’t obvious, and the instruction at the bottom of the message distracts from immersion.
Please consider automatically separating it from the main message and hiding it in a dropdown menu, similar to the “Memories saved” or “Tools used” sections.
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In Review
💡 Feature Request
AI
10 months ago

Myrmex
Get notified by email when there are changes.
In Review
💡 Feature Request
AI
10 months ago

Myrmex
Get notified by email when there are changes.