So my sample size is only the two campaigns I have going, but it seems like every character, whether friend, foe, humanoid, monster, light, heavy, or no armor, has a +5 to their initiative that shouldn’t be there. For instance, Kin has +4 Dex and had a +9 modifier. Alaric has +1 and had +6. In my other campaign it was the same thing.
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Doctorbuttz
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Closed
🐛 Bug Reports
Combat

Doctorbuttz
Get notified by email when there are changes.