Adjustment to Coord system

Let’s see if I can explain this.

I’ve had cause to attempt, in 3 different worlds (one I wanted to build for public release) 1:1 city maps.

Problem is, the coord city, at that zoom level, is too… spread out between the interactions of coord points. In some places I need to between coord 190 and 189 in order to drop a POI onto the right house.

The goal of a 1:1 map was so all travel distances would be true inside the game.

I even intended a continent also 1:1 scale so 3 days travel would in fact be 3 days.

Not sure how viable this is. An adjustment to game’s interpretation of travel distance between points? Or the allowance of decimal places if your zoomed in close enough? Ie if your close enough to only see 1-3 coord points, then we can get 280.34 as a coord

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Upvoters
Status

In Review

Board

💡 Feature Request

Tags

World Map Builder

Date

8 months ago

Author

Althing

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